//
// Created by Administrator on 2024/5/23.
//

#ifndef LUAGRAPHICSENGINE_LUABINDER_H
#define LUAGRAPHICSENGINE_LUABINDER_H

#include "sol/sol.hpp"

class LuaBinder {

public:
    static void Bind(sol::state &state);
};


#endif //LUAGRAPHICSENGINE_LUABINDER_H
